Gaming

Gaining majority

The Cyprus government has given permission for Melco International Development Limited to buy the interest held by Hard Rock International Inc.

Melco International Development Limited received approval from the Cyprus gaming authorities to purchase a 35.37 per cent interest owned by Hard Rock International Inc.

End of the year bonus

Galaxy Entertainment Group Limited will push forward the date for employees to sell off one-third of their granted Special Share Awards to October 4

Gaming operator Galaxy Entertainment Group Limited (GEG) will allow employees to sell one-third of their received Share Awards on October 4 of this year, a company filing with the Hong Kong Stock Exch

Half empty or half full?

Different gaming analysts can’t agree if Typhoon Hato impacted the MSAR gross gaming revenues in the first 10 days of September

Gaming analysts are divided over the long-term impact of Typhoon Hato on gross gaming revenues registered in the first 10 days of September.

Privatizing PAGCOR

As the Philippines’ state-run gaming corporation takes its first steps to becoming just a regulator, Macau-based gaming operators and junkets may be interested in the bid, under certain conditions, an

The Philippines Amusement and Gaming Corporation (PAGCOR) announced it will start privatizing 17 casinos exclusively run by the state-corporation next year, media outlets reported over the weekend.

More than a gaming company

Expanding IT development and online marketing, leveraging existing apps and launching new ones is the way forward, says the VP of IT for Suncity Group.

As several companies operating in the gaming market are gradually investing more in Information Technology (IT) and digital marketing, Suncity Group is working to improve existing apps and launching n

Stable receipts

After a sharp drop registered in 2015, the value of receipts from the gaming sector bounced back slightly in 2016, yet still registered a fall of 1.8 per cent year-on-year reaching almost MOP229 billi

Total receipts of enterprises engaged in gaming activities in 2016 dropped by 1.8 per cent year-on-year to MOP228.99 billion (US$28.45 billion), according to the Gaming Sector Survey 2016, released la

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